Tales of Illyria:Destinies was the final part of the trilogy. It was inspired by open world games like Skyrim, but it's real roots lie in Ultima. The game starts with an interactive sequence where you progress from being born and your mother naming you to morale situations where you alignment is determined, ending with you coming of age and picking your martial profession. This was our best selling game to date. It won the "Best Android RPG 2015" from Hardcore Droid.  At this point the Trilogy comprises a word count of over 1.25 MILLION WORDS, 14,411 graphic files, 172 sound effects, 161 original scores and ambient tracks. I managed to lead a team of 7 while doing all of the coding and this wasn't even my day job!

We became a fan of indie developers Little Killerz when we first played Tales of Illyria: Fallen Knight. Last year’s release of the sequel, Tales of Illyria II: Beyond the Iron Wall further cemented the high regard we have for them. With this year’s release of Illyria: Destinies we have become convinced that Chad Maniccia and his superb team can do no wrong.

A superior mobile RPG by any measure, Illyria: Destinies is quite easily the Best Android RPG of 2015.

Leave a Reply

Your email address will not be published. Required fields are marked *